<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Floating Branch Prototype Devlog - itch.io</title><link>https://readonlyadmin.itch.io/floating-iron</link><description>Prototype Simulation</description><item><guid>https://readonlyadmin.itch.io/floating-iron/devlog/1634926/initial-prototype</guid><title>Initial Prototype</title><link>https://readonlyadmin.itch.io/floating-iron/devlog/1634926/initial-prototype</link><pubDate>Thu, 20 Aug 2026 11:39:13 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Where the prototype started The original goal was to get aim for 500 units max, 250 v 250 or even 5 teams of 100. Using neural networks for different layers being, unit, squad and commander. We were p...</p>]]></description></item></channel></rss>